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ROB RUNGUIDE

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Compare weapons, armor and bags using native ROB RUN stats.

CB45 Mk2

Uncommon
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Combat scenario

Body · 100 HP

Ideal estimate: stationary target, weapon already aimed, every shot hits the body. No upgrades, skills, latency or draw time.

Combat estimate
Combat estimateCB45 Mk2RC 5.56 Mk1
Damage per projectile at this distance1416
Shots to knock down87
Theoretical time to knock down0.77 sec0.54 sec

Timing starts at the first shot. Shotguns show per-projectile damage, but no shot-count or time estimate.

Damage over distance

Body damage per projectile, before armor.

Damage over distanceBody damage per projectile, before armor.1600150
CB45 Mk2RC 5.56 Mk1

Stats side by side

Default item values, without upgrades. Highlights indicate a higher stat or a shorter time; they do not determine a combat winner.

Compare items
AttributeCB45 Mk2RC 5.56 Mk1
Damage per projectile1416Advantage for this stat+2
Projectiles per shot11
Headshot multiplier×1.5×1.5
Theoretical fire rate545 rounds/min667 rounds/minAdvantage for this stat+121
Ammo capacity2530Advantage for this stat+5
Full-damage range3455Advantage for this stat+21
Standard reload2.4 sec2.3 sec
Reload typeWhole magazineWhole magazine
Aim-in time0.2 secAdvantage for this stat−0.1 s0.3 sec
Aim-out time0.15 secAdvantage for this stat−0.1 s0.25 sec
Draw time0.35 sec0.35 sec
Fire modeAutomaticAutomatic
Compatible ammunitionSMG AmmoAssault Rifle Ammo
Inventory footprint3 × 24 × 2
Durability33

Per-round and whole-magazine reload times represent different actions.