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ROB RUNGUIDE

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Compare weapons, armor and bags using native ROB RUN stats.

DP-9 Mk1

Uncommon
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Combat scenario

Body · 100 HP

Ideal estimate: stationary target, weapon already aimed, every shot hits the body. No upgrades, skills, latency or draw time.

Combat estimate
Combat estimateDP-9 Mk1RC 5.56 Mk1
Damage per projectile at this distance1816
Shots to knock down67
Theoretical time to knock down0.9 sec0.54 sec

Timing starts at the first shot. Shotguns show per-projectile damage, but no shot-count or time estimate.

Damage over distance

Body damage per projectile, before armor.

Damage over distanceBody damage per projectile, before armor.1800150
DP-9 Mk1RC 5.56 Mk1

Stats side by side

Default item values, without upgrades. Highlights indicate a higher stat or a shorter time; they do not determine a combat winner.

Compare items
AttributeDP-9 Mk1RC 5.56 Mk1
Damage per projectile18Advantage for this stat+216
Projectiles per shot11
Headshot multiplier×1.5×1.5
Theoretical fire rate333 rounds/min667 rounds/minAdvantage for this stat+333
Ammo capacity1430Advantage for this stat+16
Full-damage range2055Advantage for this stat+35
Standard reload2.2 sec2.3 sec
Reload typeWhole magazineWhole magazine
Aim-in time0.2 secAdvantage for this stat−0.1 s0.3 sec
Aim-out time0.15 secAdvantage for this stat−0.1 s0.25 sec
Draw time0.25 secAdvantage for this stat−0.1 s0.35 sec
Fire modeOne shot per trigger pullAutomatic
Compatible ammunitionPistol AmmoAssault Rifle Ammo
Inventory footprint2 × 14 × 2
Durability33

Per-round and whole-magazine reload times represent different actions.